Luc Ferrari / / Facing His Tautology

"A film : Luc Ferrari facing his tautology: two days before the end

Luc Ferrari takes out an old score, Tautologos III, to record it at La Muse en Circuit in the Summer of 2005. The "score" is actually a set of three rules:
1. Each musician freely decides on a theme and length of silence to be repeated for 21 minutes.
2. Each musician can fanatically stick to his choice or change it according to what the other musician is playing.
3. Well, there is no third rule."

more at sub rosa

reflections of a thousand faces

Reflections of a Thousand Faces is a site-specific, 12-channel, generative sound installation in a stairwell in the Wiesner Building at MIT. 

For me this was first time working with multi-channel sound in both performance and installation settings. For this particular project, site-specificity was crucial in the understanding and experience of the 12-channel installation that sourced sounds from the stairwell. In order for the focus to be on the content, I designed the speaker mounts and wiring system to be as minimal as possible. Running the wire along the railings also helped ensure building occupants could egress without difficulty in the event of an emergency.

It’s more important to me to create a system or an environment where people can experience the sounds for themselves, without me adding any sort of meaning system beforehand. This is why I chose to invite users to walk the space while I performed, using the space as an instrument. The element of chance is also important, as the installation kept generating new sounds for a week. My work often explores space and place and its relation to the content being produced from and within it. Also, it is of interest to challenge traditional modes of how one receives a work of art. The fact that the stairwell is a public and liminal space impacted the generative nature of the sounds, making it a unique and ever-changing experience for anyone passing through.

Sound, by its very nature, is simultaneously now and always becoming. According to Salomé Voegelin, the listening experience engages us with life’s contingency as a dynamic process of embodiment. At a place like MIT, often facilitated by the incessant drive towards what lies beyond, there exists a confrontation with the present moment and the promise of the future. Further, this focus on the persistence of tradition concerning the production of knowledge occurs in spaces that are supported by complex building systems. Hidden away and inaccessible, these intricate sounding spaces employ various technologies that enable our architectural experience to exist as we know it.

The differences of now and then, here and there, and the beyond implies temporal movement, passage, and a notion of progress. Thus, the resonant space of a stairwell is explored, evoking ideas of evacuation, journey, and transition. This liminality refers to what Marc Augé called, a non-space. These non-spaces are not concerned with identity, and are void of relational and historical notions of definition. As such, the spectator-traveler experiences a disorientation that occurs throughout the journey. Reflections of a Thousand Faces is a multi-channel sound work that uses installation to probe a means of possible spatial reorientation. A tension occurs, and the suspension of time is a momentary detour that relocates a new experience, expands present circumstances of the space, and attempts to create a deeper relationship between listeners and their environment.

Concrete Antenna

A five minute introduction to Concrete Antenna – a sound installation and vinyl LP by Simon Kirby, Tommy Perman and Rob St John. For further info on the project please visit: concreteantenna.org

Louis Kahn - The Room, The Street & Human Agreement

"So sensitive is a room.

The plan is a society of rooms.

The rooms relate to each other to strengthen their own unique nature. The auditorium wants to be a violin. Its lobby is the violin case.

The society of rooms is the place where it is good to learn, good to live, good to work.

Open before us is the architect’s plan. Next to it is a sheet of music.

The architect fleetingly reads his composition as a structure of elements and spaces in their light.

The musician reads, with the same overallness, his composition as a structure of inseparable elements and spaces in sound.

A great musical composition is of such entity that when played conveys the feeling that all that was heard was assembled in a cloud over us. Nothing is gone as though time and sound have become a single image."

-This is an excerpt from an essay in A+U January, 1973

Deleuze on life & sound

The important thing is to understand life, each living individuality, not as a form, or a development of form, but as a complex relation between differential velocities, between deceleration and acceleration of particles. A composition of speeds and slowness on a plane of immanence. In the same way, a musical form will depend on a complex relation between speeds and slowness of sound particles. It is not just a matter of music but of how to live: it is by speed and slowness that one slips in among things, that one connects with something else. One never commences; one never has a tabula rasa; one slips in, enters in the middle; one takes up or lays down rhythms.

— Gilles Deleuze, Spinoza: Practical Philosophy

Random Sequence, Collaboration with visual artist, Erin O'Malley

This is our first piece working together. The sound is a combination of my cat licking a yogurt wrapper and a drone loop of highway noise recorded on a reel-to-reel. I also added some experiments with max to get the texture and fluid qualities that change throughout the piece.

From erin_omalley:

This piece began with footage of water splashing around, filmed from a video magnifier. The frames were extracted from their video format and shuffled into a random order, then turned back into a video. I like the erratic yet almost structured way it turned out, a bit of natural chaos melding with computerized randomness. 

j o s e [disquiet0186-myname]

Disquiet Junto Project 0186: My Name
Explore the sonic contours of a word you’ve spelled out loud frequently: your name.
- - -
After the recording and slowing down process, there were a few things about the spoken letters that grabbed by attention. The subtle rhythms were natural starting points, but what really interested me were the the tonal rises and falls, as if each spoken tonal bit operated as a synth tone, with an attack and release, envelope parameters, the oscillating features. I began using different synth parts in Abelton’s Operator, that when layered, would represent different aspects of each letter.

J - a strong attack, the body being slightly damp and rubbery with the ”AY” tone later rising and falling. I messed around the the filter envelopes, pitch settings I found a tiny bit of sawness to be present. Layered harmonic bass note with a saw wave plastic harp towards the tail of the sound.

O - a rubbery sound to it. a bass synth with a resonator was used to add more material to the overall body of the wave. I played with the decay a bit to emulate the rather uneventful tail, leaving it a bit more open. I also layered this with an organ sound and a low sine wave.

S -  “EH” sound with the weak attack was emulated with an organ sound, getting the tonal bit with tweaking the formants. The “ss” portion occurs from the midpoint to the end of the sound, and layered saw waves with added noise provided the necessary effect.


E - soft attack, with fairly consistent rubbery tonality. A saw wave from an organ sample emulated the raspy nature of the tail.

Overall, soft, rubbery with raspy ends that came out kind of bouncy. I decided to go with it and add a few more layers of additive harmonic drumsynth claves, granulated bits of my speaking voice, and melodic tones as the piece progressed.

- - -

More on this 186th Disquiet Junto project (“Explore the sonic contours of a word you’ve spelled out loud frequently: your name”) at:
http://disquiet.com/2015/07/23/disquiet0186-myname/
More on the Disquiet Junto at:
http://disquiet.com/junto/
Join the Disquiet Junto at:
http://soundcloud.com/groups/disquiet-junto/
Disquiet Junto general discussion takes place at:
http://disquiet.com/forums/

 

Audio Visual Big Guitar

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The sonic installation explores architecture as an essential element in our listening experience. Elizabeth Martin in Pamphlet Architecture 16, describes the project which

" uses interactive rotating roof element that alters the small space in which a player is enclosed. The individual faces the neck of the large guitar, connected to six 10’ strings that are set in motion. The instrument produces the sound, the player does the manipulation, and the oscilloscope displays the visual representation of the sine wave forms. Thus, viewer experiences more of an active role in musical exploration in contrast to the passive occurrence of the concert."

The project was created in 1987 at Columbia University by Mark Brearley, Peter Cook, Larry Daves, Neil Denari, Diana Thater, and Hisham Youssef

live show at the venture compound

 

photo credit: janet williams

 

Without Fear of Wind or Vertigo_Video Barf 2015

Submission for a local film festival, Video Barf, held on January 30, 2015 at The Fuzz Factory in St. Petersburg, Florida.

The film is an edited reel showing samples from Internet Archive's 35mm Stock Footage collection.

Scenes from the original film real were chosen and written on tiny pieces of paper. The sequence of scenes were determined by chance operations which included drawing these scene names from a bowl.  Glitch edits and montage techniques (Janet Williams) were done first so I would have no knowledge of how the sound would interact before hand. Following the completion of the film, I contributed original sound design to be reflective of the visual effects. The final product came out rather immersive and went over really well at the Festival. We even won an award.

For more on the original film reel including the Creative Commons: Attribution 3.0 license, head over to archive.org.

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and then [disquiet0159-kitchenhyperlapse]

Disquiet Junto Project 0159: Recipe Hyperlapse
The Assignment: See what music the steps of a favorite recipe yield.

Lemony Kale and Couscous Salad
[Ingredients]
    1 Tbsp olive oil
    2 cloves garlic
    ½ bunch Dinosaur/Lacinato Kale
    1½ cups vegetable broth
    1 cup uncooked couscous
    1 fresh lemon
    ¼ cup chopped walnuts
    1 oz. crumbled feta

1.jpg

[Instructions]
1. Rinse the couscous well with cool water. Remove the stems of the kale leaves by running a sharp knife along both sides of each stem. Cut each leaf in half lengthwise, then across into ½ inch strips. Rinse the kale well in a colander.
2. Mince the garlic and add it to a large pot with the olive oil. Sauté over medium-low heat for one minute, or until the garlic is slightly softened. Add the rinsed kale and sauté for 2-3 minutes more, or just until the kale has wilted and looks dark green and glossy.
3. Add the rinsed couscous to the pot along with vegetable broth. Stir the contents of the pot, place a lid on top, and turn the heat up to medium-high. Let the pot come to a boil. As soon as it does, reduce the heat to low and let it simmer for 15 minutes. Make sure the pot is simmering the whole time.
4. After 15 minutes, check the quinoa to see if it is done. Each granule should look slightly transparent with a white outer rim. If there is still a considerable amount of broth left in the bottom of the pot, replace the lid and let simmer for a few minutes more. If there is a small amount of liquid, simply remove the lid and sauté for a couple of minutes, or until the excess liquid evaporates.
5.  While the pot is simmering, zest half of the lemon. Chop the walnuts and crumble the feta.
6. Once the couscous is cooked and any excess moisture has evaporated, remove the pot from the heat. Sprinkle the lemon zest over the kale and quinoa. Squeeze the juice from half of the lemon over the pot as well. Finally, sprinkle the chopped nuts and crumbled feta on top.

...with couple glasses of wine.

 

[Sound]

All [kitchen] sounds were recorded with a Tascam DR-100. It has a nice little remote that makes it even easier to avoid the irritating, spring-loaded, button blunk that begins most of my recordings. 

Due to the unpredictable humming of refrigerator and other undesirable noises, sounds were cut as to maximize the action while to minimize the unnecessary. Some sounds required more or less of an amount of EQ to remove undesired frequencies. This varied depending on what action was occurring and in what proximity to the drone of the fridge or incessant pollution of the leaf-blower outside. Not the most Cagean of approaches, but because I was more focused on capturing the details of each sound specifically, I found the myriad of buzzing tones to be distracting when editing and arranging. This provided other, and even greater sonic opportunities. For example, take the chopping of garlic with the pounding and peeling of the outer layer, scraping of the cutting board to organize, the chopping. All of these steps are not as fluid when comes to the impact (desired) sounds. There is in between, more space that the environment around us is only too excited to occupy. In a practical sense, there is unwanted and therefore wasted time in there too.

Once desired sounds were isolated, clusters about 4-8 seconds long were looped and individual sounds were arranged to produce some sort of musicality representative of complex action.  One inspiration was the well known hip-hop montage technique in Darren Aronofsky's Requiem For a Dream. (Side note, the sound department responsible for the success includes over 40 people.)

These clusters were then arranged in sequence to other clusters. I then consolidated each of these clusters to one track. Additional tracks were added that included two simple chords which were recorded with an acoustic guitar; another with an electric. There is also a finger-picking phrase that is looped, swells in reverse, treated with a large amount of reverb and sits quietly in the periphery. All tonal additives cease with the uncorking of a wine bottle.

The rolling of a drawer, procurement of spices, cutting of garlic, clicking of the gas light, pouring of couscous granules, sizzling of the kale, rinsing with water, mixing in a bowl, sprinkling of salt, squeezing of a lemon, gathering of plates. All these sounds - and editing them - provide a greater awareness of being in the kitchen than I had previously. An unedited (tonal additives/music absent) version of this project is below.

More on this 159th Disquiet Junto project

— “See what music the steps of a favorite recipe yield” —

at: http://disquiet.com/2015/01/15/disquiet0159-kitchenhyperlapse/

More on the Disquiet Junto at:

http://disquiet.com/junto

Join the Disquiet Junto at:

http://soundcloud.com/groups/disquiet-junto/

Disquiet Junto general discussion takes place at:

http://disquiet.com/forums/

 

 

pressed-for-space [disquiet0158-syllablegumbo]

Disquiet Junto Project 0158: Syllable Gumbo
The Assignment: Go from noise to signal with words.

1. reading of phrase from article of the st. petersburg times.  every story had mentions of people dying, so the story of a nearby hospital planning to expand seemed the least important. i've always wanted to record in the historic snell arcade, located in downtown st. petersburg. janet williams read the first sentence of the article:

"moffit cancer center officials are considering a plan to replace the pressed for space hospital with a new building that would be more than twice as tall."

2. the recorded phrase was sliced first into 1/64s, then into 1/32s, 1/16s, 1/8s, and lastly 1/4s. although the tiny slices were relatively proportionate, the syllables being sliced were random.

3. a tonal piece was created over the slices.

4. later that day, i returned to the snell arcade and recorded the playback of the tonal piece which was amplified into the space with a battery powered fender mini amp. the distortion sounds are due to the gain and drive of the amp.

5. i walked around the space during the playback, which was recorded with portable field-recorder. in the piece, this creates the rise and fall, a certain physicality of tonal swelling based on distance and direction. in addition to the original (now distorted)  tonal playback, other sounds captured were the ambience of the space, footsteps, cars passing, and voices. upon careful listening, the last sounds of the piece are of a man apologizing because he thought he was in the way.


More on this 158th Disquiet Junto project — “Go from noise to signal with words” — at:

http://disquiet.com/2015/01/08/disquiet0158-syllablegumbo/

More on the Disquiet Junto at:

http://disquiet.com/junto

Join the Disquiet Junto at:

http://soundcloud.com/groups/disquiet-junto/

Disquiet Junto general discussion takes place at:

http://disquiet.com/forums/

incompossible [disquiet0157-icemusic2015]

Short loops of voice, synth and recorded ice cubes. a contact mic on the glass, along with a portable field-recorder at a distance captured different sonic aspects of the ice, namely the resonance in the glass and room, and the interaction with the glass as a surface. the contact mic recordings, the dirtier of cube sounds, were processed with notch filters. Slight panning was introduced along with additional EQing of the master track.


More on this 157th Disquiet Junto project — “Record the sound of ice in a glass and make something of it.” — at:

disquiet.com/2015/01/01/disquiet0157-icemusic2015/

More on the Disquiet Junto at:

disquiet.com/junto

Join the Disquiet Junto at:

soundcloud.com/groups/disquiet-junto/

Disquiet Junto general discussion takes place at:

disquiet.com/forums/

 

saturnian giraffe [disquiet0154-grooveunlocked]

disquiet junto project 0154: groove unlocked
the assignment: create a track from two locked grooves.

selections:
Davedorgan – 0092-disquiet0153-groovelock
Rpcollier – Alchmin1-disquiet0153-groovelock

i liked how the ambient characteristics were present in these two loops, although they are quiet different.  the interplay of the two locked grooves in composition created nice 'holes' that were filled with a pad which was processed with a combination of filters, giving it a more grainy feeling. convolution reverb techniques and various filters were applied.  rpcollier's groove was processed with a static grind, the percentage of dry/wet static fluctuating as the track progresses.


More on this 154th Disquiet Junto project — “Create a track from two locked grooves” — at:

disquiet.com/2014/12/11/disquie…54-grooveunlocked/

More on the Disquiet Junto at:

disquiet.com/junto

Join the Disquiet Junto at:

soundcloud.com/groups/disquiet-junto/

Disquiet Junto general discussion takes place at:

disquiet.com/forums/

Image associated with this project by Risa:

flic.kr/p/7SVf4L

 

Bernhard Leitner’s Le Cylindre Sonore, 1987

Bernhard Leitner is an architect, sound artist, and researcher exploring the intersection of the aural and architectural. As one of the few physically built works of his, Le Cylindre Sonore operates within the landscape to enhance the sonic qualities of the environment. As one engages with the space by walking in and through it, one notes the change in acoustic characteristics of the area. He describes the project as, "a cylindric space that allows a concentrated listening of the place, a contemplative rediscovery of oneself in the transcendence of the place." This correlates well with a notion presented by sound theorist, Salome Voegelin in Sonic Possible Worlds:

"Listening to the landscape’s pluralities and possibilities, hearing the dense multiplicity of its mobile production, allows us to challenge the singularity of actuality and articulate a different sense of place and a different sense of self that lives in those possibilities and shows us how else things could be."

 

this your house? [disquiet0151-relivingdead]

Score a segment of George A. Romero’s Night of the Living Dead using the movie’s audio as source material.

Only phrases concerning place or location were kept from a segment where Ben, Mr. Cooper, and Tom are discussing the benefits of either staying upstairs or down in the cellar. These phrases were rearranged in a cut-up fashion and panned to each channel.

A drum rack was created from miscellaneous sounds of action extracted from the scene, such as footsteps, doors, and rustling. Due to the quality of the audio, the gain was increased and wispy noise portions were transposed, creating tonal bits that are heard throughout.

More on this 151st Disquiet Junto project — “Score a segment of George A. Romero’s Night of the Living Dead using the movie’s audio as source material” — at:

http://disquiet.com/2014/11/20/disquiet0151-relivingdead/

More on the Disquiet Junto at:

http://disquiet.com/junto

Join the Disquiet Junto at:

http://soundcloud.com/groups/disquiet-junto/

Disquiet Junto general discussion takes place at:

http://disquiet.com/forums/

Image from the George Romero film Night of the Living Dead.

The pier [disquiet0149-processingthepresent]

Being new to an area provides many opportunities to learn about one's environment. I've done many soundwalks, but not so many in downtown St. Petersburg. It was a beautiful day on Friday and a bike ride over to the Pier was in order. The area has been neglected for some time and plans exist to demolish and redesign some of the structures. I like the idea of capturing the history of a place, whether abandoned or in the process of entropy.

My initial plan was to soundwalk the length of the pier, a paved road that was much longer than I had anticipated. Walking around the Pier building,a five-story inverted pyramid-shaped structure, rendered 4:34 minutes of recording time.  I explored the area a bit more and experimented with the boardwalk at the eastern most edge of the pier. I worked with the 3:19s of walking/recording time which appears in the left channel unedited. Sounds from the nearby International Airport, fisherman talking, the call of seabirds, resonant waves lapping under the concrete pier supports, creaks from the boardwalk, and other site specific field recordings are littered throughout. I also added a few ominous loops that change throughout the length of the walk/track.

In many ways, I feel this particular Disquiet Junto project is an odd extension of some of my work, namely working with the environment and using maps as points of departure for a composition, with field recordings as source material.

The map illustrates different scales of context of the St. Petersburg area. I also incorporated a sense of visual continuation throughout the image, one that reflects the spatiotemporal length of the 'track', both audio and physical motion of walking along the pier.


More on this 149th Disquiet Junto project — “Take a walk around the block and make something from it″ — at:

http://disquiet.com/2014/11/06/disquiet0149-processingthepresent/

More on the Disquiet Junto at:

http://disquiet.com/junto

Join the Disquiet Junto at:

http://soundcloud.com/groups/disquiet-junto/

Disquiet Junto general discussion takes place at:

http://disquiet.com/forums/

Sound and Oneness...or Thirdness

Minimalist composer, Terry Riley:

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"Music can also be a sensual pleasure, like eating food or sex. But its highest vibration for me is that point of taking us to a real understanding of something in our nature which we can very rarely get at. It is a spiritual state of oneness."

Terry Riley's spiritual state of oneness correlates well with an idea presented in a collection of essays entitled REVERBERATIONS: The Philosophy, Aesthetics, and Politics of Noise. This oneness can be seen as a sense of duration, what Henri Bergson calls true being. For Bergson, music removes us from our constructed illusions of quantitative time, or clock time. Rhythm and measure interrupt it and bring us into duration, which is a sensation of time where being and sound form an 'intensity'. This intensity is an idea that occurs both inside and outside duration - as something entering the mind to a degree that measure is lost. It does not reflect merely properties of sounds or a piece of music, but the reception of the input, or how it is received. Somewhat paradoxical... how can music, existing as physical, measurable, organizations of sound, actually breakdown the listener's concept of measure and time? Music, like minimalism, ambient, trance, or noise, employs a purposeful rejection of the time music, or organized sound, structures for us. La Monte Young, another influential minimalist composer, hints at this idea;

"One of the aspects of form that I have been interested in is stasis - the concept of form which is not so directional in time, not so much climatic form, but rather form which allows time to stand still."

Deleuze and Quattari in A Thousand Plateaus, have an interesting take on how time can both move and stop without changing position or halting.

"This proliferation of material has nothing to do with an evolution...It is on the contrary an involution, in which form is constantly being dissolved, freeing times and speeds. It is a fixed plane, a fixed sound plane, or visual plane, or writing plane, etc. here, fixed does not mean immobile: it is the absolute state of movement as well as rest, from which all relative speeds or slowness spring, and nothing but them. " (1988, 267)

It's possible that non-moving music is the goal of 'spiritual' music, to create a trance-like state or to reveal an essence of the emptiness of time. In his essay, A chronic condition: noise and time, Paul Hegarty says the constant flow of music allows for multiplicity of thoughts and sensations, an endless becoming of duration. Bergson's idea of multiplicity of intensity is one of transformation. Deleuze and Quattari extend this thought, where the multiplicity of intensity is one of simultaneity. Deleuze and Quattari view intensity and the quantitative to be transformed into a plateau or rhizome, where connections are reconfigured so as to prevent ideas of meaning or narrative to be formed. This plateau can be seen as a location that allows dwelling, a certain sort of settling.

Dwelling can mean this spiritual state of oneness - particularly in the listener, or "the Other".  For in fact, 'one' sound is made and is perceived/understood by 'two', the Other. Music tends to be about three, or thirdness; about the sea at which communication drifts. If this thirdness is a space or field, it can be experienced, explored, researched, mapped, and designed. It's a dynamic process where the world is re-ordered and re-imagined as it is being presented. It is the fluctuation between movement and non-movement, a 'fixed sound plane'.

goodwill kettle

Kettle was purchased in a Goodwill store on July 4, 2014 for $3.16.

More on this 131st Disquiet Junto project — “Create a composition that naturally extends from the whistle of a tea kettle.” — at:

disquiet.com/2014/07/03/disquiet0131-thekeyoftea/

More on the Disquiet Junto at:

disquiet.com/?p=16588

Join the Disquiet Junto at:

soundcloud.com/groups/disquiet-junto/

Disquiet Junto general discussion takes place at:

disquiet.com/forums

Jacob Kirkegaard's Labyrinthitis

Released in 2008 by Touch, the composition by Jacob Kirkegaard builds on ideas from Duchamp, Cage, and Lucier. It may even be a nod to the early pyschoacoustic work of Maryanne Amacher

With Labyrinthitis, Kirkegaard used otoacoustic emissions recorded with tiny speakers and microphones to capture the sounds generated by his inner ear.  He then amplified these tones, and created a site-specific installation which produced otoacoustic emissions in the ears of the listeners.

These high frequency tones were looped and played through a series of speakers resembling the structure of the inner ear. The 16 speakers were attached to metal rods of varying lengths to create an ascending spiral hanging from a dome ceiling. The piece was first performed at the Medical Museum in Copenhagen, Denmark. 

More info on the project with an in depth look at the project by Douglas Kahn here.

Also, a great review of the project by Manuel Arturo Abreu here.